Exotic Headphone Holder
This is a cool headphone holder you can use to show off your CADding skills and to impress your friends.
Supplies
Not many supplies just 3d printer and some filament
CADDED HAND
To model a hand in Autodesk Fusion 360, start by creating a rough sketch of the palm using a spline or ellipse on a plane, then extrude it to form the base volume. Next, sketch each finger as separate elongated shapes or cylinders, positioning them relative to the palm and using reference images if needed for proportions. Use lofts or sweeps to smoothly connect finger segments and add slight tapers to make them look more natural. After forming the basic shapes, apply fillets to soften edges and sculpt the transitions between the palm and fingers. You can refine the model further using the sculpt (Form) workspace to push and pull surfaces for a more organic look, adjusting curvature and proportions until it resembles a realistic hand. Finally, combine all bodies, clean up the geometry, and add details like fingernails or creases if desired.
CREATING WALL MOUNT
On the bottom of the hand create a sketch then create a circle of your desired dimensions and extrude it 1 cm
Printing
Export your file as a STL and slice it with a 40% infill then print. Once it is printed you have a exotic headphone holder