How to Jelly Bounce a Ball in Autodesk Maya 2026
by avidgamer in Design > Animation
88 Views, 2 Favorites, 0 Comments
How to Jelly Bounce a Ball in Autodesk Maya 2026
I was looking on Youtube and here on Instructables and found that there wasn't a lot of beginner Maya content for 2026, so I wanted to create something simple, basic and easy. I was heavily inspired by the simplistic explanations from Alan Balodi's Maya Tutorial: How to create your first animation (Simple Ball Bounce) video from 6 years ago. However, this video has become outdated, so I wanted to make a similar version for 2026.
Without further ado, here is a simple guide to making a ball bounce with a jelly effect in Maya 2026.
Supplies
Autodesk Maya
Settings
To start, turn on all of the buttons under Edit Mesh and Mesh Tools to enable dynamic editing. This will make it easier to edit the ball.
Add the Ball
Next, you want to create a ball in the workspace using the menu in the top left.
Editing Ball
After that, hold down the D key and then press X and snap to bottom.
FPS
Then, change the frames per second on the bottom from 200 to 24.
Playback Speed
If not already so, right click the timeline and set the playback speed to real time.
Frames
Make sure to turn on the auto keyfram toggle. After that, choose frames 1 and 24 and press S.
Animation
If you press play now, you will see that it is currently very simplistic.
Graph Editor
To make it look cooler, we will open the graph editor.
Change As You See Fit
In the graph editor, I would recommend playing around with the points to see what you like and what you don't. Once you are happy, go ahead and close the graph editor.
Jelly Effect
To create the jelly effect, all you have to do is make the ball flat near frames 1-3 and make the ball long at frame 8 and 17. Make sure the ball is normal size at frame 12.
Play
With that, your ball is bouncing with a jelly effect! If you aren't quite happy, I would recommend playing around with the ball size at frames 8 and 17.