Multiple Game Interface

by vikasgovindrao in Design > Game Design

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Multiple Game Interface

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This project is an excellent example of a mini-game collection, offering players four distinct challenges under a single application. It is designed around a central hub or menu, allowing for easy navigation between four completely different styles of gameplay, ensuring high replay ability and broad appeal.The game functions as an arcade system, presenting the user with a main selection screen listing four options: Maze, Rock, Paper, Scissors, Shootout, and DC vs Marvel. This setup caters to different preferences, from puzzle-solving and strategic thinking to quick reflexes and pure luck.

Supplies

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Pictoblox- PictoBlox is an educational block-based coding software designed to make programming, Artificial Intelligence (AI), and robotics accessible for beginners, primarily children aged 8 and up. It is built on a Scratch-like interface, utilizing a simple drag-and-drop system that eliminates the need to memorize complex syntax.

Adding Sprites

Upload the Required sprites for the code.

Coding

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Code every sprite individually.