#include <Adafruit_CircuitPlayground.h>
int readValue1=0;
int readValue2=0;
int readValue3=0;

void setup() {
  Serial.begin(9600);   
  CircuitPlayground.begin();

  pinMode(A4,OUTPUT); //red star
  digitalWrite(A4,LOW);
  
  pinMode(A5,OUTPUT); //yellow star
  digitalWrite(A5,LOW);
  
  pinMode(A6,OUTPUT); //blue star
  digitalWrite(A6,LOW);
}
void loop() {
  readValue1=CircuitPlayground.readCap(A1);
  readValue2=CircuitPlayground.readCap(A2);
  readValue3=CircuitPlayground.readCap(A3);
  Serial.println(readValue1);

  if(readValue1>500)
  {  
    Serial.println("Touched1");
    digitalWrite(A4,HIGH);
    delay(1000);
    digitalWrite(A4,LOW);
  }

  if(readValue2>500)
  {
    Serial.println("Touched2");
    digitalWrite(A5,HIGH);
    delay(1000);
    digitalWrite(A5,LOW);
  }

    if(readValue3>500)
  {
    Serial.println("Touched3");
    digitalWrite(A6,HIGH);
    delay(1000);
    digitalWrite(A6,LOW);
  }

}
